Course

Course Summary
Credit Type:
Exam
ACE ID:
CPRT-0135
Location:
Any Certiport Authorized Testing Center Worldwide (over 14,000)
Length:
50 minutes
Dates Offered:
Credit Recommendation & Competencies
Level Credits (SH) Subject
Lower-Division Baccalaureate 1 Introduction in Game Development
Exam minimum passing score is 700 out of 1000
Description

Objective:

The Unity Certified User: VR Developer exam assesses competency in the ability to create VR experiences and programs within Unity software.

Candidates should have at least 150 hours of instruction and/or hands-on experience creating VR projects in Unity. They have a foundational knowledge of the procedures used to develop VR experiences and programs within Unity software; will be able to design, create, and troubleshoot Unity programs using VR as a delivery medium; demonstrate knowledge of writing, applying, and troubleshooting basic C# scripts; are able to set up appropriate lighting and sound for a scene, optimize that scene to run smoothly, identify good practices to prevent player health issues, and conform to safety standards; should understand the preplanning stages of creating a VR experience and the tools used to plan the creation of a VR project.

Skills Measured:

Basic Unity Concepts for VR Development; Building a Scene for VR; UX Implementation for VR; Scripting with Unity; Troubleshooting and Playtesting
Instruction & Assessment
Supplemental Materials